frame

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In Register

Triangle terrain collision detection

edited November 2015 in Feature Requests
It's a difficult task, but having hills is much better than having only squares. I would gladly settle for triangles. This is one of the few things that would greatly improve games. I spent about 20-30 minutes to make this little physics engine, and I can say the results are much better than I had anticipated, especially when compared to my past attempts at making hills.
Test the engine here: http://flowlab.io/game/play/290014

image

Comments

Sign In or Register to comment.

flowlab.io

| make games in your browser
@ 2017 Flowlab.io, All rights reserved.

Contact us

Get In Touch