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[fixed] Position glitch when using grid

edited April 2016 in Bugs
I made a sample game to show the issue.

http://flowlab.io/game/play/344088

Press the 'up' key to move (what should be) 2 grid sizes up. I put a label to display the y value of the block after move and it seems to hit an immediate barrier of 10766.

Changing the Position to use pixels instead works as expected.
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