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[fixed] Position glitch when using grid
Steeph323
February 2016
edited April 2016
in
Bugs
I made a sample game to show the issue.
http://flowlab.io/game/play/344088
Press the 'up' key to move (what should be) 2 grid sizes up. I put a label to display the y value of the block after move and it seems to hit an immediate barrier of 10766.
Changing the Position to use pixels instead works as expected.
Tagged:
bug
position
usegrid
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grazer
February 2016
Thanks for the detailed report - I'll check it out asap!
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