So, something I have been trying to work out, since the beginning, is an 8-directional shooter platformer, like Super Metroid, and Metal Slug.
I thought about having an upper body and a lower body, so the legs can focus on one walk animation, while the upper body aims and shoots.
My first thought, was to use the attach tool, but rather than overlap the main object, it rests a half block lower. Example: http://flowlab.io/game/play/488586
This would work decently, if I only wanted a centered rotating arm, but I'd rather have a top animation, and a bottom animation.@grazer
would you be able to demonstrate an example of how to pull off a way to have a top body and bottom body, that properly links and moves together,
and will shoot in 8 directions? I would appreciate it, since it's been bothering me since I joined a few years ago.