new mode ideas!
The four main multi-platform modes (PC and mobile) have been completed, and I'm ready for more modes
But... with new never-seen-before mechanics Challenge mode:
3 lives, 20 levels
The levels are randomly generated but include a preset amount of enemies.Uprising mode:
you can't shoot, and enemies now fallow you in a single file line. But sometimes a power up will appear. And when grabbed you will temporarily gain shooting abilities, and can shoot the line of enemies chasing you, earning you points.
Slowly, as the game progresses, the game speeds up. So eventually, everything ends up traveling twice as fast, including you.
As far as mobile is going, I'm pretty concerned. I am trying to think of a twin-stick mechanic @grazer
is helping me think of a way to make reusable joysticks.
I also made a lesser version of the game that is designed to fight lag. That way people with weaker computers may play with ease. Not all the modes will be included in the future, but hey- it's better than nothing.
play low-quality here play regular here