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Controlling the character rotation.

edited May 2013 in General
I was wondering how to make my character rotate 360 degrees when he jumps (up arrow key is hit).

Comments

  • So probably the simplest way to make the player rotate nicely is to use an Ease behavior to make him transition from 0° to 360° smoothly.

    I put together a quick example here, just look at the player's behaviors:

    http://flowlab.io/game/view/5353
  • lol i put it on full duration and the connecter on add instead of set so the character was crazy!
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