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charge up

poopoo
edited July 2014 in How To
I want my character to have a charge up fire ball thing like mega man but i dont know how...

Comments

  • edited July 2014
    Easy. Make 3 animations for your shot, small, med, large.
    Have your shoot button (ex. spacebar) do this.

    Button space --- (+) number --- Filter
    You will have 3 filters, 1 for each animation.

    Filter equal to 33 --- animation small loop
    Filter equal to 66 --- animation med loop --- stop small
    Filter equal to 99 --- animation large loop --- stop med

    Then you want a filter for "Greater than 99" --- number 99 --- *set button space number*

    Then you want "Button space (up)" --- number 0 --- *set button space number*

    Then you have the whole emit stuff, and each animation equals different damage and what not.
    Anyway, that's the gist of how to make a charge energy ball.
  • thanks! I edited it a little and removed the second fireball. its the third level i think(A is shoot) http://flowlab.io/game/view/73544
  • I guess you run out of shots after a while.
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