I'm trying to make it so when I transition to another level, rather than the scene just cutting in and out abruptly, I want the screen to fade out and the new screen to fade in, how do I do this. I've seen this in "The Graveyard" but I'm not sure how to do it even when trying to scope it in the editor.
Also while I'm at it, when I jump straight up the animation I have plays. But when I press up and right or up and left at the same time to jump at an angle, the animation doesn't play.
I want to do these in my game I've been working on http://flowlab.io/game/play/786820