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Object follows player by ease without entering player proximity. But it doesn't work. Why?


Here's the game

The cloud object is supposed to start following the player (after 20 seconds) with ease and without entering a proximity. But this didn't seem to do exactly as I wanted.


  • I don’t see an ease behavior
  • I know, there isn’t one. Grazer sent over an easing follower example in which it didn’t have an ease behavior but it worked on its own, then I wanted a specific proximity setup in which I attempted to combine both.
  • Is the extractors set to a specific object

    You have to select both the type and name
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