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Proximity Bug

edited January 23 in Bugs
I am almost certain this is a bug, he proximity behavior only triggers half the time, and I don't even change anything
The behavior is in the object called "'Staff" and "Estaff"


  • edited January 23
    Is the "only trigger once" box unchecked, or is the delay gap too wide? I'm sure it isn't a bug.
  • I have one where the box is unchecked and one where the box is checked, and the delay gap is 0
  • edited January 25
    Proximity does trigger, but the other gates might not be working. Use the play button in the behaviors editor to check
  • The proximity I had set to only trigger once wasn't working, but it did work when I set it to trigger multiple times...
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