Been working on this project for a while for a festival and also for my own enjoyment. I've spent quite a while working on it and created a rather large game world in my opinion. Today, all of the sudden my game will barely or load the editor or the player when I try to play it. Used multiple different computers. Even when I can convince the game to run, it experiences very bad lag spikes when the character moves, which has not a problem previously. My only concern is that I made the game too big and used too many blocks. Didn't add any code or behaviors between broken and fixed state. Any help would be very appreciated.
UPDATE: I exported it as a windows application, and the game itself loaded after a bit of loading, and as with in browser, it still plays slow and laggyhttps://flowlab.io/game/view/820521