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How do I only make my door open when other objects have been collected?

edited June 2018 in How To
In my game I want to make it so that you have to collect all the bananas on the level in order to move on to the next level. It works so that if you collect all the bananas the animation of the opening door will play and then you can go through it, but my problem is that even if you don't collect all the bananas you can still use the door to get to the next level. How do I fix this?


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