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How do I make a basic Health Bar?

My character can get hit five times then he kicks the bucket, and I want to make a health bar for players to keep track of this. I'm trying to use the bar mechanic in GUI but I'm not to sure what to do.

Comments

  • In the GUI section there's a node called "Bar" which can be used to visually represent health.

    What I do is I have a "Number" node representing the max health, I plug that up the bar, and I input the damage outputs into the "+" increment.
  • Thank you, that really helped!
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