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Add layers for user interface objects

edited September 1 in Feature Requests
When I refresh my game the display order changes, so annoying! :angry:

Also add a setting in labels and bars for display order too. This would be useful if you want labels to be shown on top of objects, but behind a level transition object (like in The Graveyard where everything becomes white). It will use the user interface layer, so labels and bars are always on top of the default layer.

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