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Added Bosses!

- added two bosses
- added another way to beat "Temple fall" (second stage)
- added more decorations such as vines in the second stage
- the second stage is now wider
- second boss' projectiles are slower

the first stage maybe short, but it is the demo stage afterall.
i hope @grazer and @CrimsonBlackGames try the second level.

Game url:
https://flowlab.io/game/view/1067502

Comments

  • edited December 2018
    Not bad! I did have some difficulty playing, but I did enjoy.

    Some comments:
    -I think 2 different music tracks are playing over itself. Might be a bug?

    -Some thought was definitely put in this game. I haven’t seen some of the logic used in this game before. Good job!

    Why don’t you use your own sprites, if you practice, you can get really good. When I first joined flowlab 4-5 years ago, I wasn’t so good (my first game is still around to prove it) but as time passed I slowly got to where I am today (still not necessarily good but not AS bad)
  • 2 songs are overlapping, your Boss 1 and boss 2 proximity on the player is set to like infinity.
    Also need a way to turn off the main music when proximity has been reached.

    But overall, its a very fun and well done game with some cool behaviors!
  • I would agree, the heart system reminds me of the Super Mario 64. Good job!
  • Fixed the music bug!

    turns out, i forgot to delete a certain trigger (sorry)
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