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Alpha issue

So how do I make it to where the alpha will return to 100 after a player leaves that object?


  • Can you use a raycast for this? Just check the distance with a raycast, and if it's not close then set the alpha to 100.
  • Cool, but it's only sending it in one direction
  • If you need it in every direction, you'll probably need to use a Switch block, and turn it on with a Proximity trigger, and then off with a timer.
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