This discussion is (primarily) for either telling me what you think about the game, requesting a feature or reporting a bug! This is also where i list updates!
*If you hold the jump button as you hit a wall, than as soon as you hit the wall press the other direction, you jump off the wall! Yes: The wall jump was accidentally added!
*Occasionally, anything that moves (Including Mario) get stuck on the floor as it's walking. This is an issue with Flowlab and fixing it would require completely reworking my custom gravity system!
*Everything about Luigi
*You fall through the moving platform if you hit it too fast. There's nothing i can do about this as this is the only way i know to get it to move like that!
*If you die off a Goomba or Koopa, Mario disappears. I'm sure there's probably a way i could fix this, but this isn't on my priorities
*If you hit a Gust Flower wrong, than it won't blow you. I suggest just moving off it and trying again or hit it right in the center as that seems to guarantee it'll work!
*Added level 1 from Dr Who: A little evil! Press J at the main menu to skip to it!
*Addad a fancy fade transition between levels! (Idea from The Graveyard)
*Added little random text under the "press enter" text that references other Mario games! Try looking at them all!
*Added the Koopa (He takes copies the koopa from Super Mario 64 more than anything!)
*Removed battle mode
*Added a beta version of a diagonal hill in Level 1! Try them out!
*Gust Flowers now get ready to blow again (That sounds wrong) after you die. But there's a catch: They only reset if you respawn from the checkpoint flag! Have fun!
*I am almost COMPLETELY remaking Mario's code. So somethings may be missing for a bit!
*The Green Demon challenge (Look it up) has been added to the game! Press P in level 1 and run!
*Slopes now work properly! Go into 1-1 and check it out!
*Words cannot describe how proud i am of how the recode went! Here's what the recode has gotten us:
*Mario's code is now far more categorized and compact! If you never saw Mario's code before, check it out now! You might learn some tricks!
*The attack display now works better and does its job better!
*The game now runs slightly better!!!
*Big Mario is currently being added. I feel this game is getting close to being done (Before i get Flowlab Indie at least) so this will probably be one of the last editions!
When Super Mario Maker 2 releases, i'm planning on remaking Level 1 of Old Super Mario Bros. in it! I'll paste the level code here when it's made!