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Why is flowlab so buggy?

Ok so i'm making a mini game and started adding a score system. Only to find out that it was acting weird. So I decided to test it and... Why is it when I add something to the number block it just chooses a random number? Here is a link to the video


  • edited February 20
    You have the score system tied to the destroy block below the game,
    so it would only count for all the soup's you missed instead.

    But I think why it's doing this is because you have several destroy blocks counting soup independently and is overwriting each other on the score.

    If you want to count the soup that you miss, make the destroy block one long object
    and instead of using collision to soup, use a message that sends after deleting soup
    to a mailbox in destroy to count it correctly.
  • The second sentence is false. The first sentence is true.
  • Are you going to do that in every discussion @meburningslime :lol:
  • Maybe...
    What is maybe?
    Is maybe a maybe? Or is m
    aybe a thing?
    But how can maybe be a thing? It's only half the time!
    How can an idea be a maybe? A maybe is not a thing!
  • maybe not
  • You are ruining my paradox!!!!
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