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Save behavior

Hi, so I'm trying to figure out how the save behavior works and I know how to save values but I'm confused with saving the player's position. Here's the test game http://www.flowlab.io/game/play/1151097
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Comments

  • The always is interfering with the once and isn't loading the old position.
    Creating a delay using timers and gates would allow the once to be use before the always.
    You can make a delay by "Once -> timer (1) -> On" to a switch to allow the always through.
    Though I would use the up outputs of the keyboard function instead of always...

    Try to NEVER use an always to a save, it could:
    - create a loop that crashes the game depending how it is made
    - OR make the game really lag from always saving. (this what happens after I made the delay)
  • Could you send a screenshot pls
  • I may not be able to for a bit
  • I got it! Thanks
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