If you go to the credits of DRIVE;
when you press an object with the alert, you cannot click to get out of it.
This is only in the last level (or credits), all alerts works perfectly fine in the other levels.
I made the game accessible even without needing to click out of the alert, but this is rather annoying.
I don't know if this is cause by pausing the game, stopping an ease function, being on the last level of a free edition, or for any other reason.
If the alert works, then it could be that it stops working after selecting it once.
If you can get it to work consistently, then let me know.
I set the alerts up to described in a way that you wouldn't need to click out. So if this isn't resolved, the game perfectly works. Though, you won't be able to resume the credits without reloading the level.
My only workaround would be to create an interface object to create a button, but I'm already on my object limit. I would like to release DRIVE to the app-store this month, so I just want to clear as much as the bugs as I can (and before getting an Indie account).
Link to DRIVE: http://www.flowlab.io/game/view/938307