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How do you make it where a block can withstand multiple shots until it gets destroyed?

Ummm. Said everything in the title.
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  • Make a counter that subtracts 1 from its health in the object when it gets hit.

    Collision --> -1 --> (+)3 --> Filter (=0) -- [True] --> Destroy

    ________________ ^+ input __________^True is an output
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