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All my problems would be fixed if i could do this

well, except my problem with the key and keyhole. anyways, i was wondering if it was possible to make two of the same type of objects have different behaviors. is it possible?


  • Depending on your approach, yes.

    Try taking a toggle switch. Attaching a trigger to the input and it would trigger a certain set of behaviors. (Continuous triggers such as always or timer work best)

    But maybe you want it to do something else when something happens. Set a trigger to "next" to reroute the input into the other set of behaviors
  • I want the player to have one scroll type in the first level and another in the second.
  • Right now I'm on iPad I'll be on computer at 4:00
  • I usually edit games from my iPhone.

    Puffin browser
  • That would be useful, if you could make a certain behaviour unique between levels.
  • hi
    oh and im on computer now
    i dont have puffin and im out of storage space
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