Hello friends! I am happy to announce my newest game: Zombie Beach Party: http://www.flowlab.io/game/play/1057258
It is not 100% finished, but it is definitely playable. I appreciate any feedback or suggestions for cleaning up my code or fine-tuning behaviors.
-Items (coolers, boom boxes) floating around the beach like they don't weigh anything (tried to affect density and friction, to no avail)
-random movement seems to send everyone to the upper right.
-police aren't as trigger happy as I'd like them to be (but they were VERY trigger happy before I dialed them back).
-the camera shift between the intro and the player start before the countdown.
-i gave up trying to get seagulls to damage zombies and trying to get beach goers to carry boom boxes/coolers.
-after I take suggestions and tighten things up, I want to add some more easter eggs and zombie variety.
Thanks for play testing!