My game (Explorer 1: Wrong Door) have some issues with positions. First, when you use "Next Level" behavior, player spawns in wrong place, whatever this might be because of checkpoint system but the behavior "position" works wrong. If you want to test position behavior, just go level named "boss fight". @grazer
Is it my fault or are there some kind of bug?
all of my behaviors... 1-Fight Boss or 1- Fight Ghost, i dont remember but its all behaviors are gone.. Can you take it back? @grazer
EDIT 2: @grazer
Now my character turned into a red square (FF0000) and its animations turned into green square (00FF00). And all these EDIT 2's problems started after I pasted my copy of my "Fast or slow" named bundle's behaviors. First, it gave a error "Invalid Behavior Data" then it really pasted it, and this happened:
The code i pasted: https://justpaste.it/18lmo
I think FF0000 and 00FF00 are special numbers, why?
Because their RGB numbers are special. Look at this, both includes 255, the most glitchy number in game history. The biggest number 8-bit digits can show us. So this might be a (my main language isnt english so this word might be wrong--->) underflow. C'mon @grazer
i gave you a ton of hint. Fix that!