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Tiles are still going through walls (2)

Hi everyone!

I am making progress on my game; thank you to everyone who has helped me. I have found that there is a new problem I need to solve. Now when I merge two tiles, the resulting new tile will fall through the floor or the wall of the game. Does anyone have any suggestions? Thank you in advance.

8/5/2019 at 7:54 PM


  • Why not make a solid wall around the game borders (off screen)
  • I do not understand what that means.
  • So I went into your game and found 3 things that were making your game working in a way that you didn't want it to.

    The first step to fix this is:
    Make all number objects with this physics settings.
    (x) Movable
    ( ) Affected by gravity
    ( ) Is solid
    (x) enable collisions


    The second step is:
    Delete these two behaviors inside of the "Click and Drag" Bundle.


    Third step:
    Add this system to all of your number blocks. This will make them have no momentum or movement force on their own.

  • Thank you for advice; I am still working on it. I will let you know how it goes.
  • edited August 2019
    I am still working on my game and I tried what you showed me, but the tiles are still going through the walls. I might be missing something, but I'm going to keep trying. If you spot anything else that I should try, please let me know. Thank you!
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