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Simple flashlight example

I was recently talking to some of the users about how a flashlight would work in flowlab, so I spent a couple minutes to make a quick example. Maybe someone is making a spooky game, which this would have been good during Halloween. If anyone was wondering how to make a flashlight, here you go.

https://flowlab.io/game/play/1298696

Comments

  • Oh nice! I'll add this one to the help > examples page, thanks
  • edited December 2019
    I knew you made it in the UI but I wasn't expecting the object to be bigger than the game window.

    So would we always need to change the game size to make an object bigger than the game screen @Mhx Aîr @grazer? Or can the sprite size in the editor not be limited to the screen size?
  • I assume that you could make a smaller object and scale it up using a Scale block in the behaviors probably. This might make the edges blurry, but that's probably not a problem here.
  • u could make a magnifying glass
  • I am not sure how a magnifying glass could be made here in Flowlab, but I have seen people to cool things in this platform, so I guess it could be possible.
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