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edited March 2014 in Game Design
How do i put a timer on a game to see how long it takes you to complete the game. Even when i die or go to the next level ill like this to occur.


  • Well I can tell you how to do a seconds timer. Minutes is where it gets complicated.
    Timer --- +number --- Label

    That should add 1 second to the timer, every second.
  • edited March 2014
    Heres the PHOTO way

    Screen Shot 2014-03-15 at 3.05.01 PM
  • edited March 2014
    Reply to super creator:

    [Heres the PHOTO way

    (photo disabled)]

  • thanx guys so is there away to continue the timer into new levels?
  • Go to properties in the PLAYER then click keep between levels.
  • Is there a way to make the timer stop after completing a level or something else triggering it?
  • I posted in another timer topic how to use filter to edit what the timer does.
    If you make the timer in the player, and don't check appear in every level, then the timer resets every level and death.
  • how do i make it so that the the timer stops when the dot hits a spike and how do i make it so the timer only starts when the dot starts to move
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