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How do you make gravity harder when coliding with an item

please show an exalmple for me to make me understand easer here is my game


  • To get the same effect, without actually changing the gravity:

    Add a Motor to the object, and send a value into the y input. This will add a downward force to the object, just like gravity.
  • Can you show a quick example please
  • Start with this, and adjust if needed:

    1) Add a Collision trigger, a Number, and a Motor.
    2) Connect the Collision output to the Number's "in" input.
    3) Set the Number's value to "10".
    4) Connect the Number output to the Motor's "y" input.
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