Hello! Who out there has some tips and tricks that you’ve learned through experience building games in Flowlab (or other programming game builders). Are there some “best practices” you have for organizing your objects or code? Or something you say to yourself every time you build a thing (like Every Good Boy Deserves Fudge) to remember what you’re doing?
What are some favorite functions you tend to use over and over or a creative solution you discovered on your own that you’re proud of?
As I’m learning more and more in Flowlab, i realize I must be barely scratching the surface of what could be done with it. I appreciate everyone’s input.