@grazer A cool feature would be to have the timer run even when not in the game!
it could be for computer to but mostly for mobile. You could do a lot of stuff with this: Daily Gifts,Earning stuff while your away, Events (like an event ends in ... time and you have to do something before that with the timers now it would only count the time your on the game, but with the new timer it could work!)
Please take this into consideration,
Thanks!
Comments
Also, @Wizardry (true to his name) came up with a pretty clever way to do that already in this thread: http://forum.flowlab.io/discussion/comment/18360/#Comment_18360
Also is there a way to make it so they can’t just change the time and get it sooner thanks!
Oh wait he's a wizard... Right.
@grazer You should make a date behavior that simply returns the year/month/day etc. in separate outputs. Using an expression is kinda confusing for people who aren't really advanced with flowlab.
I added a card to the feature request list for this request: https://trello.com/c/hKqAnAFW/74-add-calendar-behavior-block
This could be useful for making real time day and night cycles and unlock requirements (such as waiting to get an items or entering a place/shop).