I've been playing around with Flowlab for the last week, and today I just finished updating the story mode for Fireball.io 2!
I was dissatisfied about many things about it, such as the storyline, gameplay, title, music etc. so it's been completely renovated (the fundamental aspects, levels and art style remain unchanged). All the things that I've mentioned above have been greatly improved:
-Storyline: The story was altered moderately, and all the NPCs have been given new and more natural-sounding dialogue. The player will also get dialogue OPTIONS to respond to them, and their responses will be varied accordingly. It's not mind-blowing, but it flows *much* better than the previous version.
-Gameplay: Several new mechanics have been added into the game, such as optional heroic quests during crisis. It'll be easier to play it than to try and explain
-Title: The title page and the story title page have been improved.
-Music: Changed music to fit the corresponding atmosphere (Used royalty-free music, credits on title page)
-The transitions, synchronization and later parts of the game still need optimization, but I'm pretty happy with it for now. (THE STORY AFTER THE 1ST BOSS IS DEFEATED ISN'T UPDATED)http://flowlab.io/game/view/484707
I'd really appreciate feedback, suggestions to improve the game, etc!
*P.S. there is a bug where the labels show incorrectly in the first level of the game. Going to the editor and re-opening it should solve the problem, but this probably should be fixed soon.