I am trying to make a game where the player will be able to move the character around by controlling the direction the character is facing with the mouse.
It works fine on the locked screen but as soon as it starts to scroll away from the original screen there is a bug where the outputs from mouse move are still linked to the first screen.
It's easier to have a look yourself, but the idea would to be able to get the smooth movement for every location on the level, so the character would always be facing the location of the mouse as it moves.
The game is just testing mechanics at the moment and everything has very basic skins.
Any help would be great,
Link to game: http://www.flowlab.io/game/play/148840