You probably might be working very hard on the upcoming update for flowlab @grazer
, but I have some questions as well as some bugs or problems for you.
-About what time do you think this update will be ready, and what will be included with it?
-how’s that SB3/2/NW shooting bug coming? It’s spent a few months on the trello. It seems the problem lies in attachments. I plan on making a workaround, but there’s another problem preventing me:
-Emits are probably one of the most important nodes in flowlab, but the angle input needs to be on top so it updates before the object gets spawned. Otherwise it’s far harder to use...
-The trello is very helpful! But one thing concerns me, how do we know which ones you’ve seen? Other users are putting things on the trello, but we need a tag or category letting us know which ones you’ve seen. That way we don’t try to push for something being fixed when you’re in the middle of fixing something more important!
-Could the expression node get a buff? Like us being able to add additional variables to them... Like a stepper.
-could custom splash screens become a possibility? Flowlab’s free edition splash looks really cool, and I kinda wanna make my own based off of it...
-messages get de-cloned, so only one message comes through, even when there’s a bunch of objects sending it. An example is you needing to shoot a certain amount of enemies before advancing to the next room, but if you somehow hit two enemies at the same time with a single bullet, they both disappear but you only get credit for 1.... is there a workaround for this??
I hope these were worth your time looking at. Thanks