Thanks for the updates! Loved it! Just updated the Awakening's page again, I changed the text on the caption and now it uses the Poppins font.
The games are centered horizontally.
(the second screenshot looks like it's not because of the in-game ca…
The first thing I wanted to try was to see if it's possible to create a "presentation mode".
Just a simple and plain black background.
This is the result:
(My old Creative CV... years ago I decided to make an interactive scene using premade animat…
Wow! This is amazing! Will post whatever I create later
So, I have to request a font from google if there isn't the one I want? My inner Font nerd is happy!
- Right off the bat, my favorite font is my beloved Poppins (Bold, Extra-Bold & Black…
This example, that grazer made quite some time ago, might help you
It uses a "timer" and "Random" to generate chunks of terrain as the player proceeds through the level.
@WHatispoppin Nice! Really liked the idea, never thought of this application. I can see this being used on a welcome message like:
"Hi, You haven't played this game in a week!
Do you want to play the tutorial again?
There's this crazy video game idea generator, it usually gives you crazy ideas but its ton of fun and sometimes key-words can give you a whole entire idea. I recommend it
Video Game Idea generator:
Save your favor…
Looks amazing! I will let you know if I find anything weird going on!
The only feedback I have right now is that I'm not sure if the Game image/screenshot is big enough. Maybe it's the right size but I'm still not sure, maybe I'm feeling this becaus…
Unfortunately, on Affrayer I haven't made any progress that is appealing enough to post.
On the other hand, if you all haven't noticed already...
Awakening is back from the dead!
CLICK HERE TO PLAY IT!
If you never had a chance to play the origin…
Logically, yes, the "Awakening (Replica)" it's more Awakening than the other one. I could even change the name to simply Awakening and leave it as it is. Maybe a little adjustment here and there (basically linking levels, and updating the o…
Well honestly, I wouldn't mind if that game was deleted or at least taken from the front page. There is an "Awakening - Replica" game that works better than the last version so yeah.
And it's really odd having it up there since it doesn't deserve an…
Hi, did you know that...
There is a help page...
With really helpful examples
With tons of examples that can help you right at the moment without having to wait for answers on the forums.
So I went into your game and found 3 things that were making your game working in a way that you didn't want it to.
The first step to fix this is:
Make all number objects with this physics settings.
( ) Affected by gravity
( ) Is solid
Hey, didn't know that people still played that. However, for your luck, the moment I finished it I made a post explaining almost everything about the "multiple backgrounds" (They are game objects but with no collision) and the complex parallax. Even…
- Your quick menu isn't already in the engine? You can make changes while playing with the editor open. Am I missing something?
- As for the different looks.... Hmm sorry, I don't like it. The only tweak the editor needs now is a darker background …
Guys, there is Raycast. A beautiful guy that would help you with that. @Lyndon Bork and @Crigence (for your rogue-lite/like)
- Quick menus are way too much overwhelming and confusing. I would rather leave it as it is.
- Hitbox drawing is *kinda*…