Well, grazer already clarified that transferring a game made in flash to Html5 didn't make any difference.
Maybe it can't handle the sheer size of the game, or it's something else exclusive to high quality.
I just finished another update on Story Mode, which contains the following:
-The lifebar will now restart the level you are on with full health, once depleted.
-The choices you make in certain situations (I.E. Hero quests/NPC dialogue) will now be…
Depends on the case, but normally you can use the emit behavior under the components section.
1. Make an object, such as a bullet or a sword-slash, that you want to kill the enemy with.
2. If you make a bullet, make it movable. If you want melee wea…
When I played this again after a few months I knew that something was terribly wrong xD
I figured that half the people quit midgame because they didn't know what to do in certain levels, so I had to remake all of the instructions. Thanks for the fe…